Connect with us

Gaming

God of War Ragnarok Fan Recreates Game as a PS2 game

Published

on

god-of-war-ragnarok

A God of War Ragnarok fan shares a video of what the game would look like if it were released on a PlayStation 2. God of War Ragnarok is one of 2022’s highest-rated games, only behind Elden Ring on Metacritic when compared to titles released this year. Additionally, Ragnarok received better reviews than all of Sony’s first-party PS5 games.

While many companies are remaking older games and re-releasing them for a modern audience, some fans have started making demakes of newer titles. These demakes usually change the graphics and visual effects to resemble PS1 and PS2 games. One fan recently showed God of War Ragnarok running as a PS2 game

A YouTuber named Speclizer shows what God of War Ragnarok would look like if it came out on PS2. It begins with Kratos’ first meeting with Thor near the beginning of the game, as users can already see major differences between the versions. The character models for Kratos and Thor look noticeably different from the ones in God of War Ragnarok, and the house also looks less detailed. Players then see a shocking sight, as Atreus in the background is missing a torso.

The next clip shows Kratos encountering Freya, who is without a majority of her body. The video then features footage from one of the slower sections in God of War Ragnarok, as it shows Angrboda and Atreus spending time together. Angrboda is seen painting in this clip, but it’s similarly missing textures and any sort of detail. The camera sometimes zooms in on the characters’ faces to show the remarkable downgrade they received from the models used in God of War Ragnarok.

The final scene shows Atreus meeting Heimdall in God of War Ragnarok for the first time. Despite the PS2-style graphics, the tension in the scene is still present in this version, most likely due to the acting and use of music. Heimdall’s model also doesn’t look as bad as other characters, and his facial expressions are captured well in the downgraded edition.

The full version of God of War Ragnarok looks beautiful, and PS5 owners can even play the game in 4K, so it’s funny to see some iconic scenes recreated in this manner. A video from 2022 also showed that God of War Ragnarok’s graphics look better than they did the previous year, as it seems like the development added a lot more detail to the game’s world.

God of War Ragnarok is available now for PS4 and PS5.

Source-Gamerant

In other news-Valve Rumored to be Working on a New VR Controller

Many things have pointed to Valve silently working on a new VR headset for quite some time now, and the latest patent that’s been awarded to the company is for a VR controller, underlining these theories. The company behind Steam has already had a number of successful hardware projects, the most notable being the Valve Index and Steam Deck, which serve the VR and handheld PC gaming niches respectively.

CTRL_4

The notion that Valve would continue working on furthering the virtual reality scene isn’t very surprising on its own. After all, the latest Half-Life game was a widely acclaimed VR exclusive, and the company has shown a penchant for looking forward and leveraging cutting-edge technology to deliver superior products. Its new patent, then, fits into this existing pattern of production. Learn more

Gaming

McDonald’s Made A Grimace Game For Some Reason

Published

on

By

McDonald

To honor Grimace’s 52nd birthday, McDonald‘s has released a free-to-play Game Boy Color game that can also be played on your PC or mobile device.

The game is called Grimace’s Birthday (via Kotaku) and it was made by a Brooklyn-based indie studio, Krool Toys. The premise of the game is simple, too. You play as a purple blob named Grimace, and you’re preparing for his birthday. But the problem is he needs to get his friends Birdie, the Hamburglar, and The McNugget Buddies to his party before it ends.

As for the gameplay itself, it’s a 2D side-scroller. For the whole game, you’re riding a skateboard through a series of levels where you have to grind on top of rails, use launch pads, avoid Mctrash cans, and more, all while you collect purple milkshakes. There’s even a “Hard Mode” for those looking to challenge themselves.

But if you don’t want to play the story mode, you can either play “Score Attack,” where you have to rack up as many points as possible, or “Freeskate,” a mode that allows you to skate around carefree. And over all of that, an 8-bit version of the McDonald’s jingle will play in the background. McDonald’s is currently offering aGrimace mealto celebrate his birthday, complete with a purple shake.

For more news on recently announced games, be sure to check out our story on the biggest announcements and games at the Ubisoft Forward Showcase and the biggest games announced at the Capcom Summer Showcase 2023.

Source:  News365

In other news – The New Forza Motorsport Makes Smart Changes To Career Mode and AI

After about six years and a couple of entries in the Forza Horizon series, Forza Motorsport is making a comeback this year. The sim-racing franchise, focused on realism and professional tracks, will be one of Xbox’s 2023 heavy hitters, but I’d been wondering what’s actually new for this entry.

Forza Motorsport

As a long-time racing enthusiast dating back to the first Gran Turismo, I’ve seen how the genre has evolved and, at points, stagnated. But from what I’ve seen so far, Forza Motorsport is fine-tuning the racing sim formula in smart ways by dialing in on two major areas: its career mode’s gameplay loop and its driver AI behavior. Learn more

Continue Reading

Gaming

Forza Motorsport’s career mode could be groundbreaking

Published

on

By

Forza Motorsport

After about six years and a couple of entries in the Forza Horizon series, Forza Motorsport is making a comeback this year. The sim-racing franchise, focused on realism and professional tracks, will be one of Xbox’s 2023 heavy hitters, but I’d been wondering what’s actually new for this entry. As a long-time racing enthusiast dating back to the first Gran Turismo, I’ve seen how the genre has evolved and, at points, stagnated. But from what I’ve seen so far, Forza Motorsport is fine-tuning the racing sim formula in smart ways by dialing in on two major areas: its career mode’s gameplay loop and its driver AI behavior.

Following the Xbox Games Showcase during Summer Game Fest, I was able to get a hands-off demo of Forza Motorsport and see the new sim racer in action. The emphasis was on the Builder’s Cup Series, which is a career-style mode filled with racing events featuring certain conditions, restrictions, and challenges, as your typical sim-racing campaign would have. The key difference is in how progression works.
Instead of racing to rack up money to spend on upgrades, you earn credits called Car Points, which is akin to XP or skill points in an RPG. Your allotment of Car Points lets you pick and choose which upgrades you want for your car without having to commit to them since you’re not necessarily “purchasing” parts. Using certain car parts means spending Car Points to equip them, but if you switch it out to a better part or back to stock, you get the Car Points back. It’s like being able to respec your character in an RPG without consequence. You’re effectively creating a “build” for your car in the RPG sense, letting you spec out your car without buyer’s remorse.

Theoretically, you could spend Car Points on better tires and suspension for tracks with tight corners then respec your car for engine upgrades to improve top speed for races with long straightaways. I can imagine it being a way to mitigate the grind for cash–in many other racing sims, I found myself repeating the same race events I knew I could win so I could get enough money for the next upgrade I needed to win a different race event. With the system of Car Points, it seems I could just retool my upgrades on my current car to better fit the tracks.

The Car Points system may seem like a minor change, but it’s a much smarter way to think about progression in a career mode because it shifts the focus to building a car properly rather than buying your way to victory.
The other side of the Forza Motorsport equation is in the upgrade driver AI. I won’t pretend to be a computer scientist, but as it was explained to me, machine learning was used to create smarter, more realistic AI on the actual “controller” of the AI drivers. In practice, you’ll have opponents who race more like professional drivers. One example creative director Chris Esaki mentioned was that when opposing drivers mess up, it’s because they’d be “timid” and not “sloppy.” This would manifest as an AI driver backing off or slowing down as they react to you boxing them out of a corner for an overtake, rather than just slamming into you because you’re in their way. They’re effectively more aware of your positioning and what you’re trying to do in the race.

Of course, I would like to see for myself when I get hands on the game itself, but it is promising that driver behavior can potentially be replicated closer to what we actually see in real-life track racing. Esaki also assured me that this doesn’t mean AI drivers won’t be aggressive, because aggression is part of racing, but at least I’m a lot less likely to get t-boned while going hard into a corner for an overtake.

Additionally, Forza Motorsport encourages you to be a skilled driver throughout a race in what’s called Car Mastery. The game essentially grades you on each turn and corner you take, giving you XP based on how well you’re performing. Yes, it’s important to take first place, but it’s not all that matters because skillful driving is part of the system now. Along with the Car Points system that pushes you to build a good car instead of buying your way to first place, the Car Mastery system challenges you to be a good driver and rewards you in kind.

Source: .gamespot.

Continue Reading

Trending